§ 03 · Work index

Motion, editing
& design portfolio.

Motion design, editing, production design and interactive work across entertainment, gaming, technology and enterprise. Selected projects from my career; individual contributions vary by project. Specific roles and credits are available on request.

/ 01

Blizzard Entertainment.

Gaming · Creative direction
Pg. 01
Partnership
9-year partnership · ongoing franchise production
Discipline
High-level creative direction · Branding · Keyart
Scale
10,000+ assets across the franchise
Selected work — 2025 / 2026

Diablo II: Resurrected — Garden Style Guide. A multi-page brand style guide governing logo usage, color, typography, and key-art rules for the D2R "Garden" launch — a senior creative-direction deliverable that sets the rules for a wider rollout.

Diablo II: Resurrected — Garden Box Art & Incentive SKUs. Campaign identity and SKU key-art systems across base-edition and bundle-edition formats, plus paid-media keyart treatments for Diablo IV: Spiritborn and the Ultimate Expansion Bundle.

Overwatch franchise creative systems. Ongoing production covering HTML5 banner production, video editing, video animation, and production design across the Overwatch franchise.

WoW & Overwatch paid-media production. High-volume video, static, roadmap, and character-kit assets built for publisher, platform, and brand review.

Result

Shows the level of franchise stewardship I support: style guides that set the campaign look and feel, key art that defines the SKU architecture, and visual systems strong enough to guide global paid media.

Selected media 1 hero trailer + 4 campaign identity / SKU system examples
WoW Modern Midnight · Arator cinematic
30s · 1920×1080 · CTV campaign cut
Overwatch static system 13 final JPGs · 16:9 / 1:1 / 4:5 / 9:16
Why it matters

Game-launch statics have to do a lot quickly: show the hero, explain the ability kit, respect franchise UI, and still read inside social placements.

This set makes the Overwatch example feel like a real production system: multiple crops, multiple compositions, and a repeatable information-design language instead of a single portfolio thumbnail.

Final JPG family · 1 lead frame + 12 social / feed / story variants
Overwatch 2 square static variant 2
1:1 · Square 02
1080×1080
Overwatch 2 square static variant 3
1:1 · Square 03
1080×1080
Overwatch 2 square static variant 4
1:1 · Square 04
1080×1080
Overwatch 2 9x16 static variant 2
9:16 · Story 02
1080×1920
Overwatch 2 9x16 static variant 3
9:16 · Story 03
1080×1920
Overwatch 2 9x16 static variant 4
9:16 · Story 04
1080×1920
Additional video cuts Campaign trailer versions · CTV / social / paid media

Cinematic source files turned into finished ads: edit, pacing, supers, end cards, compliance tags, and export/versioning across durations, sizes, and paid-social placements including Meta, Instagram, Twitch, YouTube, and TikTok.

WoW Modern Midnight · Play Now 15s
15s · 16:9 desktop / 4:5 mobile · edit, supers, end card, paid-media delivery
WoW Modern Midnight · Arator 15s
15s · 16:9 desktop / 4:5 mobile · CTV / social cutdown with campaign end card
One cinematic — four ad stories WoW Midnight source footage · action / narrative / character / faction edits

Four 15-second edits built from the same cinematic source. Each cut uses a different storytelling angle, showing how I can turn premium footage into distinct paid-media ads without making everything feel like the same trailer in a smaller box.

WoW Midnight · Action cut
15s · 1920×1080 · momentum-first paid-media edit
WoW Midnight · Narrative cut
15s · 1920×1080 · story-led campaign edit
WoW Midnight · Xal'atath cut
15s · 1920×1080 · character-focused ad story
WoW Midnight · Blood Elves cut
15s · 1920×1080 · faction-led campaign angle
Trailer cutdowns Legion Remix · 30s hero cut + 15s paid-media cut
WoW · Legion Remix trailer
30s · 1920×1080 · launch trailer cut
WoW · Legion Remix cutdown
15s · 1920×1080 · paid-media version
Personal project · 100% AI Production

“Handled.” A campaign with no camera.

A personal concept series for an invented premium lost-luggage retrieval service. I developed the concept and scripts, directed the AI imagery, and shaped the finished spots through editing and sound design.

Handled · “River”
43s spot · concept, renders, edit, sound design · all AI, all by me
Handled · “Avalanche”
43s spot · concept, renders, edit, sound design · all AI, all by me
/ 02

Square Enix.

Gaming · Scale
Pg. 02
Partnership
7-year production experiencehip
Launch scale
1,200 assets in 5 weeks
Versioning
10+ territories · 7 languages · 220+ localized videos
Selected work

FFXIV Dawntrail launch production. 1,200 finished assets in five weeks: trailer edits, social cutdowns, animated supers, animated end cards, rating/logo versions, localization, and platform-ready exports.

Trailer and social video versioning. Dawntrail benchmark cuts, Pictomancer social edits, Patch 7.2 story cuts, Shadowbringers and Stormblood campaign videos — built for the right length, ratio, market, rating, and media buy.

HTML5 and display systems. Stranger of Paradise, Final Fantasy XVI, FFXIV patch, and NieR display units built with launch polish, end-frame discipline, QA, and the sub-150KB mindset publishers need.

Why it matters

Trailer editing, motion graphics, localization and HTML5 production for major game launches, with attention to the source creative, rating requirements and delivery specs.

Lead media — Dawntrail rollout Hero trailer cut · localization · social versioning
FFXIV · Dawntrail benchmark trailer cut
15s · 1920×1080 · EN/OFLC logo version · Part of a 1,200-asset rollout
1,200Assets in five weeks
10+Territories supported
7Languages localized
220+Localized video deliverables
FFXIV versioning matrix Different formats, moments, and story angles from the same production discipline
FFXIV · Dawntrail Pictomancer
15s · 1:1 social cut · EN/OFLC · animated supers + end-card polish
FFXIV · Stormblood Free Trial
30s CGI · 1080×1080 · multi-platform · EN/OFLC
FFXIV · Shadowbringers launch trailer
30s · 1920×1080 · EN/PEGI · localized launch cut
FFXIV · Patch 7.2 Story
30s · 1920×1080 · EN/ESRB · story-led trailer cut
Additional Square Enix media Social video plus HTML5 display builds
Square Enix · PowerWash Simulator
Promoted social cut · 1:1 · EN/ESRB · franchise tone adapted for paid media
/ 03

Disney.

Entertainment · Theatrical
Pg. 03

Full-suite HTML5 banner builds for Disney's theatrical launches — including Inside Out 2 and Moana 2. The selected public samples below focus on the Inside Out 2 campaign system: animated character sets, standard IAB sizes, wide-format display, in-banner video, and optimized loads with studio-grade polish.

Inside Out 2 · billion-dollar theatrical release
Wide-format display, standard units, and in-banner video built as one controlled campaign system.
/ 04

Deloitte.

Enterprise · Olympics · Sponsorship
Pg. 04
Partnership
7-year partnership · Year-long campaign system
2025 / 2026 scope
FY26 Brand Firmwide · Olympics · Multi-property sport
Scale
200+ banners · 18 concepts · sponsorship systems
Selected work — 2025 / 2026

FY26 Brand Firmwide. An 18-concept firmwide system — 9 "Together Sets You Apart" people-led concepts and 9 "What Together Delivers" graphic concepts — across 7 ad sizes each, in both static and HTML5 animated formats. Includes F1 and Apple revised builds.

Olympics and Team USA sponsorship production. Multi-format sponsorship creative across static, HTML5, social, and site animation units, built for enterprise brand review across multiple sport properties.

Olympics digital video. Animated header video for an Olympics sponsorship property, built through multi-round production review.

Sports sponsorship banner systems. USGA, WNBA, McLaren F1, and Apple News publisher placements across static and HTML5 formats, with concept systems adapted across media sizes and review cycles.

Social videos. Four social videos shipped across two batches with SRCs for FY26 brand storytelling.

Result

Production design, motion and careful finishing across enterprise brand, sports sponsorships and publisher-ready display systems.

Public case summary shown here. Deloitte work samples are reviewer-only and available upon request for qualified prospects.

/ 05

Google & Fitbit.

Tech · Consumer hardware
Pg. 05
Partnership
Multi-year · via Essence Global
Product portfolio
Pixel · Nest · Fitbit
Scale
28 high-priority Google launches
Selected work

Google Pixel 6 launch. Multi-version product videos for the Pixel 6 launch, including the "bluejay" variant — motion design, product reveal, and edit.

Google Nest. Motion graphics and video editing for Nest Aware, the smart-home product line, plus the Nest Hub "Williamsburg" location shoot.

Fitbit. Product-launch campaigns across the Fitbit wearables line — part of the broader 28-campaign run of high-priority Google product launches.

HTML5 across the portfolio. Lightweight HTML5 banner work spanning the Pixel phone series, Nest, and Fitbit — 100–150KB units engineered for cost-effective publisher placement.

Result

A production partner for priority Google launches through Essence Global — 28 campaigns across Pixel, Nest, and Fitbit, with the motion-design discipline to anchor a flagship product reveal.

Selected media 1 featured + 3 supporting + 1 Fitbit placeholder
Google Pixel 6 · "Bluejay" launch
Motion design · Product reveal · Final launch cut
Google Pixel 6 · Williamsburg
Pixel 6 location-shoot product video
Google Nest Hub · Williamsburg
Nest Hub location-shoot product video
/ 06

Paramount+.

Entertainment & Streaming
Pg. 06

500+ HTML5 and motion assets across 65+ series during the 16M to 64M Paramount+ subscriber arc. The work below swaps the older sampler for fuller campaign families: real Studio HTML5 exports, native ad sizes, video-enabled units, and polished fallbacks across prestige streaming titles.

Streaming display systems
Four Paramount+ campaign families ported from the refreshed YouTube pitch page, shown at their native media sizes.
Paramount+

1923

Prestige streaming drama with a full cross-size family and cinematic key art.

  • 4 HTML5 units
  • 300x600 / 728x90 / 970x250 / 300x250
  • Click-to-play Studio exports
Paramount+

Special Ops: Lioness

Premium action-drama campaign family, useful for showing disciplined CTA/date versioning.

  • 4 HTML5 units
  • 300x600 / 728x90 / 970x250 / 300x250
  • Click-to-play Studio exports
Paramount+

Star Trek: Strange New Worlds

Streaming franchise work with motion-forward creative and non-video fallbacks available.

  • 4 HTML5 units
  • 300x600 / 728x90 / 970x250 / 300x250
  • Click-to-play Studio exports
Paramount+

Lawmen: Bass Reeves

Prestige-series display system with full-size coverage and network-specific variants.

  • 4 HTML5 units
  • 300x600 / 728x90 / 970x250 / 300x250
  • Click-to-play Studio exports
/ 07

FX Networks.

Entertainment & Streaming
Pg. 07
Partnership
Multi-season · via Viking Social
Format
Rich-media HTML5 · Drama & comedy slate
Tentpoles
Snowfall · Dear Mama · Atlanta · WWDITS
Selected work

Rich-media HTML5 launch campaigns for FX tentpoles — Snowfall (final season), Dear Mama, Atlanta (final season), and What We Do In The Shadows — blending design, animation, and API integration to drive premiere engagement.

Result

Rich-media production across FX’s flagship drama and comedy slate, with careful animation, brand consistency and publisher-ready delivery.

Selected media 4 × 970×250 HTML5 leaderboards · all running
FX · Snowfall
Mobile-friendly proof cut · premium drama launch creative
/ 08

Sony Pictures.

Entertainment · Theatrical
Pg. 08
Partnership
Multi-year · via Viking Social
Format
Fandango API banners · Motion posters · HTML5 display
Selected slate
Venom · Bad Boys · Madame Web · Anaconda
Selected work

Fandango API and Studio HTML5 campaign families. Native-size theatrical display sets across 300×600, 300×250, 728×90, and 970×250 where the archive included them.

Real-time ticketing and market data. Selected units use local test data to preserve the live-ticketing behavior for portfolio review without hitting production APIs.

Motion-led theatrical systems. Venom, Bad Boys, Madame Web, and Anaconda show the stronger newer banner files from the YouTube pitch pass.

Result

Localized, real-time creative tested across publisher environments and packaged as campaign systems, not isolated one-off banners.

Theatrical display systems
Updated Sony Pictures campaign families from the refreshed YouTube pitch page.
Sony Pictures

Venom: The Last Dance

Recent theatrical work with API/date-driven ticketing creative.

  • 4 HTML5 units
  • 300x600 / 728x90 / 970x250 / 300x250
  • Click-to-play Studio exports
Sony Pictures

Bad Boys

Action/comedy theatrical system with animated and API-enabled units.

  • 3 HTML5 units
  • 300x600 / 970x250 / 300x250
  • Click-to-play Studio exports
Sony Pictures

Madame Web

Character-led superhero campaign with black-and-white ticketing API creative.

  • 3 HTML5 units
  • 300x600 / 970x250 / 300x250
  • Click-to-play Studio exports
Sony Pictures

Anaconda

Newer theatrical set with Fandango API date messaging and a full size family.

  • 4 HTML5 units
  • 300x600 / 728x90 / 970x250 / 300x250
  • Click-to-play Studio exports
/ 09

Pax8.

Tech & B2B · SaaS
Pg. 09
Partnership
High-growth SaaS production
Sector
Tech & B2B · MSP / IT channel
Scale
100+ campaigns · thousands of assets
Selected work — recent

Pax8 + Microsoft "OneCloud" hero video. A 57-second AI / motion-design piece built in After Effects with custom Red Giant Universe glass & refraction supers and Topaz AI upscaling — anchoring the OneCloud partnership marketplace launch.

HTML5 banner campaigns. 80s-themed banner sets and AI image campaigns supporting partner-channel marketing into MSPs and IT channels — alongside the deep historical run of Microsoft partnership campaigns.

Result

Supported Pax8 during a period of rapid growth with co-branded launch and partner-channel production, plus AI-assisted motion design for OneCloud.

Selected media 1 hero video + 5 partner-channel units
Partner-channel 300×600 units
A compact view of the vertical campaign system: live HTML5 where available, plus static backup frames from the same partner-channel design language.
§ 14+ · Confidential partners

Other work under NDA.

NDA work
Pg. 14+

Some projects are confidential. I can discuss relevant experience and share additional samples where permission allows.

Enterprise SaaS
AI Productivity Suite

High-impact social video and HTML5 educating professionals on AI-driven productivity tools.

Confidential · 01
Cloud & AI
Infrastructure Leader

Multi-market suites for AI and Cloud launches — localized at scale, built for speed.

Confidential · 02
Pro Sports
Professional League

1,000+ stadium, digital, and sponsor assets fueling a breakout 2025 season.

Confidential · 03
§ 14 · Start a launch

Need a senior freelancer?

Send me the role, dates and a little context. I’m happy to discuss a freelance project or contract placement.